Documentation

Basics

  • Introduction - osgEarth: what it is, and what it isn't.
  • Creating maps - How to configure your own map with a .earth XML file.
  • Earth file reference - A detailed description of all the available options of an XML Earth file.
  • Drivers - A reference for each of the data sources osgEarth supports and how to configure each one in a .earth file.
  • Features & Symbology - A reference guide to symbolizing vector feature data.
  • Caching - Techniques for maximizing performance by configuring disk-based tile caches.

Development

  • Developer Guide - How to integrate osgEarth into your OpenSceneGraph application.
  • Upgrading - Tips for upgrading from and older version of osgEarth.

How-To's

Data

Support

  • FAQ - Answers to common questions.
  • About - License, maintainers, version release notes.